Showing posts with label illustrator. Show all posts
Showing posts with label illustrator. Show all posts

Thursday, May 5, 2011

"Where do illustrations come from?"

It might seem like magic, but it's not. Illustrating is a process, very much like writing. There are many ways to do it. Here's one of them:

1. Find a scene in the text to illustrate. I decided to add one illustration to every chapter in Dan Quixote, so I went through the book and copied and pasted scenes I thought would make good illustrations into a single file. Sometimes I picked more than one scene in a chapter, so I could change my mind later.

2. Draw character sketches. This helps make it easier to be consistent when you're drawing more than one illustration with the same character. It's even better if you can draw the same character in different poses. Find places in the text where the character is described, so the drawing fits the words. With Dan Quixote, I drew the cover first. This showed me what all the main characters looked like.
3. Start sketching thumbnails of the scene. Make these the simplest of outlines, with stick figures and so on Try to look at it from different angles. Work out the vanishing point or points. Don't settle for the first thumbnail, because the next one or the one after that could be even better. Here are two thumbnail sketches for one of the illustrations in this book.
I chose to use the angle at the top left, because it seemed more playful and open. The characters' world seems to go on forever, which is what I want for this scene, that sense of endless possibility.

4. Make an enlarged copy of your chosen thumbnail sketch, either by hand or with a copier. I used my multifunction printer.

I then used an improvised "lightbox" (in this case, placing the copy on a window in daylight and placing a piece of drawing paper over it) to trace the outline of that enlarged copy.

5. Start to sketch in the details. You'll note it says "night sky" where the sky is meant to go. I often mark large spaces that will be colored in black with an X. Draw in guidelines (for example, where the edge of the picnic table is hidden by the characters' legs), skeletal lines and so on.

6. Ask yourself if you're happy with it. If not, why not, and what can you do to fix it? I soon realized the important elements in this drawing were still too small, so I enlarged this drawing too.

7. Add the finishing touches, Play around with texture. This is all in pencil, so nothing is final until it's inked. Even then there are ways to fix mistakes, but it's easier at this stage. When you're satisfied, ink the lines you want to use while ignoring the ones you don't. Erase the pencil outline. Now scan your drawing, and unless you see something that still needs changing, you're done! Here's the finished drawing.
You might notice there are some significant differences between the preliminary sketches and the final one. I relocated the trees on the right, and Sandy's feet are closer to her body. You notice things at each stage you want to fix. (Actually, I just noticed the arm Dan is leaning on should be longer. Oh, well, too late to change that now.)

 8. Make last minute corrections. Computers can make this a lot easier provided you have the right software and hardware. I use Corel PhotoPaint (which is a part of CorelDraw), and I like it, but I haven't got used to using a tablet, and working with a mouse is even worse. That's why I'd rather do my sketches by hand and scan them in. Maybe one day I'll be able to afford a Cintiq tablet or a touch-screen computer, so I can see what I'm doing while I'm doing it.

And that's it. The most important thing to remember is to have fun.

Wednesday, March 16, 2011

Art for Japan

Like most of the world, I've been watching the news in shock and disbelief. The power of nature that struck Japan boggles the mind.  Houses turned into splinters. Cars carried by the tsunami like toy boats in a bathtub. Thousands of lives lost. Mothers losing children. Husbands losing wives. Daughters losing mothers. A country in mourning, struggling to find the missing. It's heartbreaking. And the world weeps for Japan.  

Like most geeks, I love Japan. I love its food, particularly sushi, but also miso soup and ramen. I love its magnificent gardens. I love its manga. I love its video games for the Nintendo DS and the Wii, like my favorite, Professor Layton and the Unwound Future. I love its anime, particularly Miyazaki's movies. Kiki's Delivery Service is one of my favorites. The wave reminded me of scenes from Ponyo and Spirited Away. Now I think I might never see those movies the same way again. I also admire the quiet stoicism and strength of the Japanese people.

Like most of the world, I felt helpless, and I still do. But I found a small way I can help. I created a piece of artwork for an auction: Art for Japan. http://showandtell.meghunt.com/post/3823882215/artforjapan It was inspired by Japan's beloved Hello Kitty. I just want to give that little kitty a hug and tell her everything is going to be okay. I hope she conveys my love of Japan and the Japanese people.

If you're an artist and would also like to donate a piece of your artwork to a good cause, check out the website and contact Meg Hunt. And if you're not an artist but would still like to help, I hope you'll consider buying one of the pieces.I'm sure every little bit helps.

All the best,

Shevi